CONTACT
His fascination with Graphical User Interfaces (GUI) began early with the purchase of his first iPod Touch 4th gen. A “Design Thinking” course during his Industrial Engineering degree sparked his interest in innovation labs, where he explored agile methodologies and user-centered design. This experience led him to a service design consultancy, where he gained valuable insights into crafting meaningful user experiences.
Driven by a growing passion for design, Daniel became a self-taught product designer at a start-up studio. In 2022, he pursued a BFA in User Experience Design at the Savannah College of Art and Design, a program co-designed with Google, to refine his skills and deepen his understanding of user-centric design.
Daniel has collaborated with major brands and influential figures, including BMW, Skullcandy, and Lucien Smith, contributing to innovative projects that blend design, technology, and culture. His work includes enhancing the physical environment of the iconic BMW Welt through UX design, creating next-generation audio devices with Skullcandy designed for the dynamic lifestyle of boardsport enthusiasts and youth culture, and partnering with Lucien Smith to develop a cutting-edge social platform for creative communities — seamlessly integrating cloud storage, e-commerce, and social
connectivity into a unified user experience.
This is a visual journey of all the experiences that have shaped Daniel Wong into the designer he is today:
OUTSIDE UX DESIGN Daniel is deeply involved in the music scene, describing himself as an audio researcher. He has written for online music magazines and founded his own collective, producing press articles, interviews, podcasts, and radio shows broadcasted worldwide. As a radio host at his college station and a guest on some of the biggest online radio platforms, he has also built online music communities connecting people from across the globe. His work in music and community building continually informs and inspires his design approach, blending creativity, cultural insight, and user connection.connection.
MUSIC CURATION FROM DANIEL WONG
Other sessions:
USER EXPERIENCE [UX] DESIGN IS ABOUT SOLVING REAL PROBLEMS WITH EMPATHY, RESEARCH, AND ITERATION. I EMBRACE A NON-LINEAR, COLLABORATIVE PROCESS, DRIVEN BY DATA AND FOCUSED ON BOTH USER NEEDS AND BUSINESS GOALS. I THRIVE IN UNCERTAINTY, TESTING, REFINING, AND PUSHING BOUNDARIES TO DELIVER SEAMLESS, MEANINGFUL EXPERIENCES THAT CHALLENGE THE STATUS QUO AND CREATE REAL VALUE.
- ROLE UX Architect [User Interface, Information Architecture, Wireframes, Prototype]
- ROLE UX Architect [User Interface, Information Architecture, Wireframes, Prototype]